Comments (3)
Hi. Are you definitely using the exact same file in both cases?
Could you please add a comment to this bug containing the <svg> line from the
file that is not working?
Thanks
Original comment by [email protected]
on 6 Jun 2013 at 10:44
from androidsvg.
I haven't been able to reproduce this bug. As long as you have a valid viewBox
attribute in your SVG file, the document should be scaled to fill your canvas.
Please check that, and if you still think the library is not working correctly,
please add a comment to this bug. And if possible, send the SVG file you are
having trouble with to me at the feedback address on the front page. Thanks.
In the meantime, I am marking this Invalid.
Original comment by [email protected]
on 17 Jun 2013 at 10:51
- Changed state: Invalid
from androidsvg.
I did fix one or two issues with initial viewport calculations in the new
release. It is possible the issue you were seeing was related to that.
Version 1.2.0 has now been released. Please try this new version and let me
know if it is any better. Thanks.
Original comment by [email protected]
on 16 Jul 2013 at 3:08
from androidsvg.
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- Support for hardware acceleration
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- Provide copy constructor or allow rendering to multiple viewBox at once HOT 3
- migrate the repository HOT 3
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- SVGImageView crashes on Android 5.0 and higher HOT 5
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- java.lang.ArrayIndexOutOfBoundsException: length=0; index=-2 in SVGAndroidRenderer.arcTo(SourceFile:2572) HOT 1
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