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SVG image not scaled about androidsvg HOT 3 CLOSED

m1cha avatar m1cha commented on July 2, 2024
SVG image not scaled

from androidsvg.

Comments (3)

GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
Hi. Thank you for using AndroidSVG in your project.

The bus image is not scaling because there is nothing in your code that tells 
it to scale.  In "bus.svg" the width and height are set to be "13.573643" and 
"5.4658422" respectively. Without any intervention by you, that is the size it 
will be drawn on your canvas.

So, for example, try changing your onDraw to:

   protected void onDraw(Canvas canvas) {
      super.onDraw(canvas);

      canvas.save();
      canvas.scale(2.0, 2.0);
      svg.renderToCanvas(canvas);       
      canvas.restore();
   }

This should double the size of the image.  If you want it to fill the screen 
you will need to read the width and height of the screen and scale it 
appropriately.

Alternatively, if you change the SVG so that both the width and height are 
"100%", AndroidSVG should automatically scale the image to fill your canvas.

Hope this helps.

I am intending to include an "official" View class in the next release.  But I 
am not sure when that will be yet.


Marking this issue Invalid since there is no bug here. Please get back to me if 
you think I have made a mistake.

Original comment by [email protected] on 26 May 2013 at 4:39

  • Changed state: Invalid

from androidsvg.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
You are right.

Original comment by [email protected] on 30 May 2013 at 9:53

from androidsvg.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
Version 1.2.0 has now been released. It includes a custom view class for 
displaying SVG images in layouts.

Original comment by [email protected] on 16 Jul 2013 at 3:25

from androidsvg.

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