Cyclone's Projects
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U)
SLAM system on Android.
Education purpose C++17 JSON parser, teach you how to parsing string and numeric literials, as well as using std::variant and std::optional elegently.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
C++ library for modern OpenGL experiments
Graphics API wrapper is written in C++ on top of Directx 12, Vulkan and Metal. Provides main features including ray tracing.
现代图形绘制流水线原理与实践,作业框架。
:zap: Dynamically generated stats for your github readmes
Godot Engine – Multi-platform 2D and 3D game engine
高性能并行编程与优化 - 第01讲回家作业
高性能并行编程与优化 - 第02讲的回家作业
高性能并行编程与优化 - 回家作业03
第11课回家作业
学点物理,主要是看看各种推论证明什么的~
Long may the sun shine!
Mitsuba 2: A Retargetable Forward and Inverse Renderer
Mitsuba 3: A Retargetable Forward and Inverse Renderer
零基础入门计算机图形学必不可少的在线网络公开课,手把手教您现代 OpenGL 的点点滴滴,构建爆款游戏引擎。
NJU OS course.
高性能并行编程与优化 - 课件
Piccolo (formerly Pilot) – mini game engine for games104