Comments (3)
so print("Detective Count: " .. det_count)
is printing into server console how many detectives are expected for the round. The menu you are showing is each players information on how many times they have played and how many times they have been each role.
Not sure if I fully understand, apart from maybe that you were selected as Detective in that picture and the count didn't go up for you. Could you please expand on what is happening?
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The "Detective" count isn't going up when I'm selected as detective.
The image shows that I played 4 rounds but played only two times as Innocent.
The two Detective count's are missing there.
I think, there's an error (maybe during SQL) saving the data (which can be accessed and looks like the image).
from tttweightedtraitorselection.
#12 that should solve the problem. =)
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Related Issues (20)
- Removing [TTT Weight System] is up to date (1.0.1)? HOT 2
- LocalPlayer a nil value when trying to write version info. HOT 2
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- Using the script with other gamemodes HOT 2
- Seemingly bizzare calculations HOT 4
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- Broken Weight System HOT 1
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- Round will not start. HOT 1
- Less traitors than expected HOT 1
- Server not starting HOT 14
- Rounds not starting due to the addon HOT 5
- Error when selecting players HOT 8
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