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Name: Lutz Großhennig
Type: User
Bio: Got my first computer (a ZX-81) in 1982 and started coding right away (Assembly, Basic, C, C++, C#, Java, Modulo2, Pascal, etc.).
Twitter: LGrosshennig
Location: Germany
Name: Lutz Großhennig
Type: User
Bio: Got my first computer (a ZX-81) in 1982 and started coding right away (Assembly, Basic, C, C++, C#, Java, Modulo2, Pascal, etc.).
Twitter: LGrosshennig
Location: Germany
This is a 4096 byte intro I wrote back in 2004. It was an attempt to showcase that it is quite possible to generate a tiny executable that actually does something (3d graphics and audio) using a high level language such as C/CPP.
An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
An Amiga game I wrote back in 1990!
My contribution to the "Party 3" December 1993 in Danmark.
A small screen hardcopy program for the Amiga written in 100% assembly (Profimat Amiga) in the year 1988. Takes a screenshot and dumps it to the current printer selected in the preferences.
A label maker program for 3.5" floppy disks for the Amiga written in 100% assembly.
Do you boot your Amiga to the CLI instead of the Workbench? Are you using an PAL Amiga? Are you annoyed to resize the window manually to the full PAL resolution? Then this small tool will make your live much easier!
This is the project I used to learn the basics of 3d graphics and rotation / projection. It uses fixed point math and a neat look up table for the sinus/cosinus calculations. Written back in 1989!
A simplistic vocabulary trainer on the Amiga I wrote for my self teaching purposes.
A grid based SciFi dungeon crawler tech-demo for the Commodore Amiga. Featuring a serial link for a multiplayer/coop mode (serial crossover)
This is a minimal and very easy to understand example of timestamp counter (TSC) usage shown during my talk "The joy and perils of the Intel timestamp counters" for the C++ usergroup Bremen/Oldenburg held on the 30th September 2019 at the MeVis Medical AG.
My first C++ project written in 1994!
An Amiga Emulator in pure Javascript and HTML5 tailored to be used to host your games on Itch.IO
An more advanced approach for grid based movement in Unity3d games.
An animated camera control script that gives you "Dungeon Master" / "Legend of Grimrock" style grid based movement in your Unity3D game.
This is a very minimalistic tilebased movement controller for Unity. Collision checking is done based on the tilemap and does NOT use any physisc or raycasts. Includes a basic editor as well.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.