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About me

I am Lukas, a Game Engineering student at School For Games from Berlin, Germany.
Learning how to code since October 2022.

Most of these projects have been developed with an agile-heavy production.

Featured Projects

Project Engine / Framework Language Timeframe
Survivor Defense Unity C# 10 Weeks
GUI for Diskpart Windows Presentation Foundation C# Beta done
Arcanum Fortuna Godot GDScript 10 Weeks
CineCam Godot, GDExtension C++ around 5 Weeks+

Social Media

LinkedIn LinkBio LinkBio


School For Games

Brevity Of Gravity (First Semester)

(Repo | Website | Itch)



Hivebreaker (Second Semester)

(Repo | Itch)



Scrap Fever (Third Semester)

(Repo | Itch)

Arcanum Fortuna (Third Semester)

(Repo | Itch | Steam)

CineCam (Fourth Semester, Final thesis)

(Repo | Wiki | Example project)




Private Projects

GUIFD - GUI For Diskpart

(Repo | Website)

Clash of Words - Working Title

(Repo | Website)

Lukas Schmidt's Projects

guifordiskpart icon guifordiskpart

Building a GUI for Diskpart and some Windows onboard features around disk space management. A learning project.

trovu-data-user icon trovu-data-user

Fork this to create your own user shortcuts + configure advanced settings for https://trovu.net

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