I am Lukas, a Game Engineering student at School For Games ➡ from Berlin, Germany.
Learning how to code since October 2022.
Most of these projects have been developed with an agile-heavy production.
Project | Engine / Framework | Language | Timeframe |
---|---|---|---|
Survivor Defense | Unity | C# | 10 Weeks |
GUI for Diskpart | Windows Presentation Foundation | C# | Beta done |
Arcanum Fortuna | Godot | GDScript | 10 Weeks |
CineCam | Godot, GDExtension | C++ | around 5 Weeks+ |
![LinkedIn](https://github.com/LumiToad/LumiToad/raw/main/img/icons/linkedin.webp)
![LinkBio](https://github.com/LumiToad/LumiToad/raw/main/img/icons/link_bio.png)
![LinkBio](https://github.com/LumiToad/LumiToad/raw/main/img/icons/email.png)
![](https://github.com/LumiToad/LumiToad/raw/main/img/banner/github_brevity_banner.png)
![](https://github.com/LumiToad/LumiToad/raw/main/img/banner/github_hivebreaker_banner.png)
![](https://github.com/LumiToad/LumiToad/raw/main/img/banner/github_scrap_banner.png)
![](https://github.com/LumiToad/LumiToad/raw/main/img/banner/github_arcanum_banner.png)
(Repo | Wiki | Example project)
![](https://github.com/LumiToad/GDExtension_CineCam/raw/main/images/github_cinecam_banner.png)
![](https://github.com/LumiToad/LumiToad/raw/main/img/banner/github_gui_banner.png)
![](https://github.com/LumiToad/LumiToad/raw/main/img/banner/github_cow_banner.png)