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Okay, so does OgarII have skins about ogarii HOT 20 CLOSED

luka967 avatar luka967 commented on August 16, 2024
Okay, so does OgarII have skins

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Comments (20)

SuperOP535 avatar SuperOP535 commented on August 16, 2024

"DON'T go around asking how do I do this how do I do that. You have the MultiOgar-Edited Discord guild for that."

Read the README kthx, this is not a "how do I do this" question but it is a similar one

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AlexHGaming avatar AlexHGaming commented on August 16, 2024

@SuperOP535 I do not understand why you would need to use the MO-E guild for a different repo. OgarII is different.

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xAzz avatar xAzz commented on August 16, 2024

@AlexHGaming This is based off MO-E. Its just a rewrite of it but practically the same thing lol..

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AlexHGaming avatar AlexHGaming commented on August 16, 2024

for a different repo

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Niall7459 avatar Niall7459 commented on August 16, 2024

Yes being a different repo will cause all sorts of problems in the same discord server such as
"error"
i cant reproduce "error"
because the two server types

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retroscepter avatar retroscepter commented on August 16, 2024

@AlexHGaming don’t be a dick, the MO-E Discord is for assistance with most open source projects within the metaphorical network of people and things around MO and MO-E.

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AlexHGaming avatar AlexHGaming commented on August 16, 2024

@vaporpalm But I thought in the discord it said no help with custom code or some shit like that.

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retroscepter avatar retroscepter commented on August 16, 2024

@AlexHGaming Custom code refers to modified versions of open source projects involved in the network i was talking about, like MO and MO-E. A good example would be MO-Unlimited. OgarII would be allowed since it is an active project of Luka’s, who is one of the primary developers in this network of people. He also stated directly in the read me that support for OgarII will be handled in the MO-E Discord. He doesn’t have to give you a reason why, that’s just how it is.

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AlexHGaming avatar AlexHGaming commented on August 16, 2024

Alright then, now I understand.

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SuperOP535 avatar SuperOP535 commented on August 16, 2024

@AlexHGaming I just copied from the README boi

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AlexHGaming avatar AlexHGaming commented on August 16, 2024

k

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SuperOP535 avatar SuperOP535 commented on August 16, 2024

Also, skins are handled by the client so I don't know how this relates to a server

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Luka967 avatar Luka967 commented on August 16, 2024

This is client-related however there's no support for skins enclosed with <> like MO-E has. I might add it in the future.
Closing because of inactivity

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Niall7459 avatar Niall7459 commented on August 16, 2024

How to put a skin into a name then is it with % or what

I use OGarII

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SuperOP535 avatar SuperOP535 commented on August 16, 2024

@Niall7459 Can't you just get it, it depends on the client. If you use Cigar2 then just use the skin selector/skin input box

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Niall7459 avatar Niall7459 commented on August 16, 2024

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SuperOP535 avatar SuperOP535 commented on August 16, 2024

The only thing the server has to do with skins is to not count them in name length.

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retroscepter avatar retroscepter commented on August 16, 2024

OgarII is abandoned, let it go.

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freaky767 avatar freaky767 commented on August 16, 2024

not anymore ^

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Niall7459 avatar Niall7459 commented on August 16, 2024

I added a MultiOgar-Edited bracket skin system but I’m assuming luka will keep the curly bracket system with skins inside names to keep support for Cigar2 etc

Closed

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