Comments (2)
I'm not sure how the memory in a pipe is accounted for by top
The limit is on the internal frame queue.
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Ok, thanks for your reply.
I've been able to limit memory use in another way.
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Related Issues (20)
- bmdplay looses the time of buffering
- How to install libfdk-acc-dev ?
- bmdplay.cpp setting connections
- Makefile:58: recipe for target 'bmdcapture' failed HOT 3
- Segmentation Fault: 11 for bmdcapture
- Document how to build on windows HOT 2
- bmdplay interlace video format problem HOT 1
- AVCodecParameters HOT 1
- Multiple Concurrent Captures on Decklink Duo 2 fail on some interfaces HOT 2
- bmdplay 1080p25 problem HOT 2
- Multiple Captures on Single Interface HOT 6
- Can't get HDMI input to work. Colour bars only. HOT 2
- "This application requires the DeckLink drivers installed" error when running bmdcapture HOT 1
- bmdplay: Would it be possible to use streams without audio? HOT 9
- Question about multiple pipe with bmdplay HOT 1
- Make bmdplay pass input option
- Do not crash if the file does not exist
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