Comments (3)
@andrewvarga Hello, we checked this, and it is not a dotLottie issue but a lottie-web problem (https://github.com/LottieFiles/lottie-player). So, you shouldn't have any problems with dotLottie-web. Thanks.
Thank you! I think we should we switch to this dotlottie player from lottie-web, it seems it's more mature - do you agree? Do you foresee any possible downsides for this? The way I see dotlottie player also supports simple "json" lottie files, besides the binary dotlottie format so that shouldn't be an issue.
One significant advantage of the dotLottie player over lottie-web and lottie-android is its consistent rendering. This consistency is achieved by using the same rendering engine (ThorVG) across all dotLottie players, with a single core codebase (dotlottie-rs) that is cross-compiled to Kotlin, Swift, and WASM for web use. While describing it as more mature can be subjective and depends on the specific Lottie animation features in use, the dotLottie player does support some features that lottie-android does not, and vice versa.
In my opinion, the primary benefit is the ability to play .lottie format files, which are smaller in size compared to the standard lottie json format.
from dotlottie-web.
@andrewvarga Hello, we checked this, and it is not a dotLottie issue but a lottie-web problem (https://github.com/LottieFiles/lottie-player). So, you shouldn't have any problems with dotLottie-web. Thanks.
from dotlottie-web.
@andrewvarga Hello, we checked this, and it is not a dotLottie issue but a lottie-web problem (https://github.com/LottieFiles/lottie-player). So, you shouldn't have any problems with dotLottie-web. Thanks.
Thank you! I think we should we switch to this dotlottie player from lottie-web, it seems it's more mature - do you agree?
Do you foresee any possible downsides for this? The way I see dotlottie player also supports simple "json" lottie files, besides the binary dotlottie format so that shouldn't be an issue.
from dotlottie-web.
Related Issues (20)
- Improve maintainability and feature parity between dotlottie-web components wrappers HOT 1
- per(web): move offscreen & partial rendering optimizations from the wrappers to dotlottie-web HOT 1
- Arabic Text Alignment and Order Not Correct in Lottie Animations HOT 2
- "Dotlottie works fine on localhost but not in production" - content type detection causes animation not to load. HOT 6
- update loop and segment config dynamically during runtime in React HOT 2
- Mobile Safari hangs with "out of bounds memory access" HOT 5
- When loading with dotlottie-web, the animation will be stretched HOT 2
- react player does not render first frame until window is resized HOT 8
- Moved dotlottie-wc aren't reconnected HOT 2
- ReferenceError: Worker is not defined in React/Next.js applications HOT 4
- how to position dotlottie in react? HOT 1
- "intermission" doesnt seems supported (migrating from the old player) HOT 4
- Player does not work with jest HOT 3
- Resizing in DotLottieWorker leads to JS error - Cannot resize canvas after call to transferControlToOffscreen() HOT 4
- ReferenceError: Worker is not defined HOT 6
- Layout property not working HOT 3
- InvalidStateError: Failed to execute 'transferControlToOffscreen' on 'HTMLCanvasElement': Cannot transfer control from a canvas more than once.
- RuntimeError: memory access out of bounds HOT 5
- perf(web): set default DPR to 75% of machine's DPR HOT 1
- Parcel build fails with version 0.30.3 – Constructing a Worker with a string literal is not supported HOT 5
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from dotlottie-web.