Comments (2)
b=b.map can't work too
let mut b =Box::new( a.watch());
(1..1200).for_each(|i| {
b=Box::new(b.map(function.clone()));
});
from anchors.
try bumpalo is OK!
use std::cell::RefCell;
use anchors::singlethread::{Anchor, Engine, Var};
thread_local! {
static ENG: RefCell<Engine> = RefCell::new(
Engine::new_with_max_height(3002)
);
}
use bumpalo::{collections::Vec, Bump};
fn main() {
let bump = Bump::new();
let a = ENG.with(|e| Var::new(1));
let a_watch = a.watch();
let function = Box::new(|x: &i32| x + 1);
let mut v: Vec<Anchor<i32>> = Vec::new_in(&bump);
v.push(a_watch.map(function.clone()));
// for i in 1..1200 {
// v.push(v[i - 1].map(function.clone()));
// }
for _ in 1..10000 {
for i in 1..2200 {
v.push(v[i - 1].map(function.clone()));
}
for _ in 1..2200 {
v.pop();
}
}
for i in 1..2200 {
v.push(v[i - 1].map(function.clone()));
}
let end = ENG.with(|e| e.borrow_mut().get(&v[2199]));
// let end2 = engine.get(&c);
println!("{} ", end);
}
from anchors.
Related Issues (20)
- multithreading engine HOT 1
- if maps aren't `cutoff`, then we need to clone during partial_eq cutoff HOT 1
- fakeheap can allow multiple inserts of the same node. need to write tests to make sure nodes will only be computed at higher height ever inserted
- mark_unobserved doesn't switch necessary children to clean HOT 2
- Can skip dirty marking parents that are already dirty?
- If, in a `then`, one node is pending and another is updated, the second will be unchanged the next time we check. all our anchors should keep track of if a value has updated
- changing height of queued node should requeue at correct height
- this should fail to compile HOT 1
- notnull instead of *const Node
- composite nodes?
- in-node cutoffs
- upqueries
- [Question] listening for changes on an observed node HOT 7
- how to make global static like singlethread::Engine? HOT 1
- combine var and varsetter into single struct, call watch to get anchor
- collections module
- more speedup ideas to test
- Engine::get_stale
- What would be the right way of using a scan operator? HOT 2
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from anchors.