Comments (6)
What the Food Bank gets should be based on the program budget, so it should all be spent
from food-bank-network-simulation.
Or rather it should all be spent by the end of the year, idk if its worth it to try to ration it day to day
from food-bank-network-simulation.
We can receive money every day and spend it all if needed.
Based on initial speed measurement, it is likely that we end up with simulation for 2-4 weeks. Then it doesn't make much sense to initialize with a big annual funding. We can sample the daily donated money from a beta distribution, which add up to the money spent on food annually. I may have forgot to put it in the report, but for EI foodbank the amount is $2M. You can also initialize it with a small amount.
from food-bank-network-simulation.
Run day includes budget parameter now: d41c85f
from food-bank-network-simulation.
So are we dropping the idea for the feeding america tax?
from food-bank-network-simulation.
I think so.
from food-bank-network-simulation.
Related Issues (20)
- Global Class HOT 4
- FoodPantry class HOT 1
- `get_demand` function in `FoodPantry` class HOT 4
- Setting limits for clients
- Get order function HOT 2
- Main function of Foodbank class HOT 4
- Food Purchase assumption HOT 1
- Multiprocessing
- Selective compilation HOT 1
- Bug in pantry/food bank interface: HOT 1
- true order as pantry run day output HOT 1
- run simulation move beta random to function
- Related to #1 and #2
- #1 Move storage subtraction to FoodBank
- Run simulation with weird starting point, check for equilibrium results
- Write README and main notebook
- Only return utility sum once a week on #1
- Food going bad considering current demand
- Food class negative subtraction HOT 10
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from food-bank-network-simulation.