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rgb_loss stuck at zero about idr HOT 3 OPEN

lioryariv avatar lioryariv commented on June 30, 2024
rgb_loss stuck at zero

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Comments (3)

za-cheng avatar za-cheng commented on June 30, 2024

Hi,

Were you able to solve this problem? I came across the same issue with rgb_loss always evaluates to 0 on other images. More specifically, the network_object_mask in rgb loss function seems always zero everywhere.

In preparing the images I arranged them in DTU style with images and masks. And populated cameras.npz with world-to-image projection matrix and object-to-world scale_mat, with the object coordinates confined in a unit sphere.

Edit: I just realised I had used the wrong coordinate system for camera projection. After correcting this the rgb_loss becomes non-zero.

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qinzhibao123 avatar qinzhibao123 commented on June 30, 2024

@za-cheng
Hi! How did you finally solve this problem? What is the correct coordinate system for camera projection? How do I get the initial world_mat in cameras.npz?

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JasonW-00 avatar JasonW-00 commented on June 30, 2024

Hi,

Were you able to solve this problem? I came across the same issue with rgb_loss always evaluates to 0 on other images. More specifically, the network_object_mask in rgb loss function seems always zero everywhere.

In preparing the images I arranged them in DTU style with images and masks. And populated cameras.npz with world-to-image projection matrix and object-to-world scale_mat, with the object coordinates confined in a unit sphere.

Edit: I just realised I had used the wrong coordinate system for camera projection. After correcting this the rgb_loss becomes non-zero.

Hi!Could you tell me in detail which part of your negligence caused the calculation to be incorrect? I also faced the same problem and it bothered me for a long time

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