Comments (9)
You are trying to run it for the simulator, don't.
from mobileminer.
As evident in the screenshot, I have my iPhone selected in the top left corner. Where else do I need to select to run on my iPhone rather than the simulator? Thank you.
from mobileminer.
It appears that minerd.a is not included, since it cannot find its exported symbol "start_mining".
Have you dragged minerd.a into the project?
Have you set -all_load in Other Linker Flags?
from mobileminer.
Below is a video of the exact steps I take, which cause the error, running on a clean copy of MobileMiner:
https://www.dropbox.com/s/uqtx0275dl1c7v3/MobileMiner%20Linking%20Error.mov?dl=0
Thank you for your feedback.
from mobileminer.
- Since you're dragging the precompiled binaries in your project, delete those 2 that appear in red (libjansson.a and libcurl.a). You're double-passing them to the linker.
- You're trying to run arm64 binaries on simulator. These have been compiled for arm64 only. Use a real device.
from mobileminer.
Below is an updated video. I addressed the two issues mentioned, but the error is still consistent. Thank you:
https://www.dropbox.com/s/llzcmrler8p9gnp/MobileMiner%20Linking%20Error%202.mov?dl=0
from mobileminer.
It seems it cannot find the directory from which you're importing the libraries.
Try copying the 4 libraries to your Desktop, remove the existing ones from your project, and drag those from Desktop in your project.
from mobileminer.
I deleted the existing files from my project and tried re-adding them from my desktop. Now, I am getting the same error that I initially posted.
from mobileminer.
Nevermind. It worked. I retried it but did exactly as you said. I moved the files to another directory. Then, I deleted them from Xcode. Lastly, I re-added them to Xcode from the new directory. Thank you!!
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