Comments (3)
I can report that grid geometry renders fine on ARM64.
I validated this by porting the Embree tutorial for grid geometry to an Android app and obtain this result:
I did experience numerical precision issues with displacement, grid, point and curve geometries. They all seem to relate to problems with rcp and rsqrt and its lack of precision. Performing two Newton-Raphson iterations does seem to address all these issues:
maikschulze@e17f696
from embree-aarch64.
Thank you!
Performing two Newton-Raphson iterations does seem to address all these issues:
maikschulze/embree-aarch64@e17f696
Since your changes has been merged with this PR,
I think its ready to close this issue.
from embree-aarch64.
Close this issue thanks to this PR : #11
from embree-aarch64.
Related Issues (20)
- Road to intel embree v3.9.0 and beyond HOT 14
- curve_intersector_virtual.cpp takes too much time to compile(aarch64-v3.8.0) HOT 6
- verify NEON seg faults HOT 2
- `verify` watertight test fails to pass HOT 1
- Improve the accuracy of minps, maxps, rcp, rsqrt in NEON HOT 16
- Use newer SSE2NEON HOT 1
- SubD GridSOA seg faults om aarch64 (v3.11.0) HOT 2
- Watertight test fails in `verify` HOT 2
- SSE2NEON mapping for _mm_sqrt_ps(0) does not return 0 HOT 3
- support libc++ build on aarch64 linux + clang
- Code Changes that impact x64 HOT 3
- verify NEON.update failure in recent commit(at least from v3.11.0) HOT 7
- Lots of `verify` test failures in v3.12.0 merge HOT 2
- Internal compilation error(implicit_conv_expr) when using gcc8 ~ 10. HOT 1
- verify crashes for AVX2/NEON2X with ray packets HOT 1
- Native aarch64 build on Travis CI HOT 4
- create releases HOT 5
- verify fails to execute on M1 macOS HOT 5
- FPS degradation in tutorial code with GUI on M1 macOS
- Possible assertion at checkPadding16 HOT 1
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