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slouken avatar slouken commented on May 27, 2024 1

Yes, SDL3 only. The static linking with VC means we don’t have runtime dependencies.

I’ll go ahead and drop in the VC libs for now. @madebr, do you want to help with the vendoringand non-Windows builds?

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slouken avatar slouken commented on May 27, 2024 1

Off-topic: I don't seem to have write permissions to our aom fork at https://github.com/libsdl-org/aom.git

Fixed!

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sezero avatar sezero commented on May 27, 2024

You have to choose an encoder backend:

EDIT: I guess aom should be the choice, but you decide.

Either way, the dlls will noticeably increase in size

Apart from them, do you require libyuv support in libavif? (https://chromium.googlesource.com/libyuv/libyuv/, C++)

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slouken avatar slouken commented on May 27, 2024

I think aom is the way to go. The HDR cases are not in the libyuv fast path, but it would be a shame for us to always use the slow path.

I’ve built it here statically linked with Visual Studio and libsharpyuv and the other bells and whistles. We can use that instead, if you want.

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sezero avatar sezero commented on May 27, 2024

I think aom is the way to go.

OK, aom it is. We'll need to vendor it too, and drop dav1d support.

Will this be for SDL3 only?

The HDR cases are not in the libyuv fast path, but it would be a shame for us to always use the slow path.

Hmph.. Static libstdc++ bloat will be there. Will need to vendor libyuv too

I’ve built it here statically linked with Visual Studio and libsharpyuv and the other bells and whistles. We can use that instead, if you want.

In the interim maybe: those dlls will have all MSVC runtime and Win10 dll dependencies, no?

I'll try to build something using mingw later these days.

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slouken avatar slouken commented on May 27, 2024

If I remember correctly, dav1d is a faster decoder. Do we want both back ends configured?

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sezero avatar sezero commented on May 27, 2024

If I remember correctly, dav1d is a faster decoder. Do we want both back ends configured?

libavif allows multiple backends, don't know how it prioritizes codecs though.

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sezero avatar sezero commented on May 27, 2024

Here are the initial libavif dll builds with encoder support: dlls.tar.gz

Included: dav1d 1.2.1 as decoder, aom 3.6.1 as encoder, libsharpyuv from libwebp HEAD.

aom was configured without decoder support, like this:

-DENABLE_DOCS=0 -DENABLE_EXAMPLES=0 \
 -DENABLE_TESTDATA=0 -DENABLE_TESTS=0 -DENABLE_TOOLS=0 \
 -DBUILD_SHARED_LIBS=OFF -DCMAKE_BUILD_TYPE=Release \
 -DCONFIG_AV1_DECODER=0 -DAOM_TARGET_CPU=x86

IIRC, the cpu target needed explicit speciying for x86 - replace with x86_64 for x86_64

I didn't bother including libyuv yet: if you want I can do that too.

The dlls are large in size even after stripping.

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madebr avatar madebr commented on May 27, 2024

avif has 2 configuration options to control encoding/decoding with aom: AVIF_CODEC_AOM_ENCODE and AVIF_CODEC_AOM_DECODE. Both are enabled by default.
I suppose we want AVIF_CODEC_AOM_DECODE=OFF instead?

Inside avif.c, the priority is dav1d > libgav1 > aom > rav1e > svg > avm

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sezero avatar sezero commented on May 27, 2024

AVIF_CODEC_AOM_DECODE=OFF

Will try and get back immediately

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sezero avatar sezero commented on May 27, 2024

AVIF_CODEC_AOM_DECODE=OFF

Will try and get back immediately

Oops, noticed that I already disabled that option. So, these libavif builds use libaom really only for encoding

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madebr avatar madebr commented on May 27, 2024

Isn't that good? dav1d for decoding and aom for encoding?

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sezero avatar sezero commented on May 27, 2024

Isn't that good? dav1d for decoding and aom for encoding?

Yes it is, and it was the intention.

Only that I didn't expect these large dll sizes only because of aom encoder inclusion (8.9M x86 dll and 13.4M x64 dll)

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sezero avatar sezero commented on May 27, 2024

Off-topic: I don't seem to have write permissions to our aom fork at https://github.com/libsdl-org/aom.git

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slouken avatar slouken commented on May 27, 2024

Only that I didn't expect these large dll sizes only because of aom encoder inclusion (8.9M x86 dll and 13.4M x64 dll)

I'm not surprised, the size of the aom encoder is pretty big. Remember these are optional DLLs, so users who don't want to include them in their project can leave them out.

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sezero avatar sezero commented on May 27, 2024

Only that I didn't expect these large dll sizes only because of aom encoder inclusion (8.9M x86 dll and 13.4M x64 dll)

I'm not surprised, the size of the aom encoder is pretty big. Remember these are optional DLLs, so users who don't want to include them in their project can leave them out.

OK then

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sezero avatar sezero commented on May 27, 2024

P.S.: We are currently vendoring aom 3.6.1, however 3.7.1+ has at least one CVE fix. I suggest upgrading to aom 3.7.2 or 3.8.1

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madebr avatar madebr commented on May 27, 2024

When finished, it would also be useful to test storing avif in the test.

SDL_FALSE, /* can save */

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slouken avatar slouken commented on May 27, 2024

P.S.: We are currently vendoring aom 3.6.1, however 3.7.1+ has at least one CVE fix. I suggest upgrading to aom 3.7.2 or 3.8.1

I used 3.6.1 because that is the version that is recommended with the libavif we're using. However, it looks like the API is pretty stable, we should be able to bump to a newer aom if we want.

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sezero avatar sezero commented on May 27, 2024

Now that avif save commit c1600c4 is in, should I push the new dlls to msvc project I you aren't doing that yourself already?

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slouken avatar slouken commented on May 27, 2024

Sure, go for it. However I'm going to ask @madebr's help with these:

-- libavif: libyuv not found; libyuv-based fast paths disabled.
-- libavif: libsharpyuv not found

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sezero avatar sezero commented on May 27, 2024

Pushed 5d95dc1

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madebr avatar madebr commented on May 27, 2024

Sure, go for it. However I'm going to ask @madebr's help with these:

-- libavif: libyuv not found; libyuv-based fast paths disabled.
-- libavif: libsharpyuv not found

libavif is looking for libyuv.
Unless we force disable it, should we vendor it?
It's c++ with lots of intrinsics.

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slouken avatar slouken commented on May 27, 2024

I think we can vendor it. We already have libsharpyuv in webp.

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sezero avatar sezero commented on May 27, 2024

libavif HEAD has inlined a very crippled version of libyuv under their 3rdparty directory without any cpu optimizations: We can do something similar if necessary with cpu optimizations included? And as a matter of fact most of libyuv can actually be built as C-only, at least the parts that are of interest to us: libavif's own vendored version is C-only for example.

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madebr avatar madebr commented on May 27, 2024

The patch looks very straightforward.
For libsdl-org's fork, I would just unconditionally use the "crippled version", to avoid any dependency on a system libyuv.

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madebr avatar madebr commented on May 27, 2024

This is done in 1d91d7e

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sezero avatar sezero commented on May 27, 2024

I made a libyuv fork and created a branch for C-only build -- here if interested: https://github.com/sezero/libyuv/tree/sezero

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madebr avatar madebr commented on May 27, 2024

Untested, but with set_source_files_properties(${sources} PROPERTIES LANGUAGE C), you can override CMake's automatic language detection.

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sezero avatar sezero commented on May 27, 2024

Untested, but with set_source_files_properties(${sources} PROPERTIES LANGUAGE C), you can override CMake's automatic language detection.

OK, learnt something new about cmake - thanks.

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sezero avatar sezero commented on May 27, 2024

Pushed 87c811f which updates libavif dlls with added libyuv support included (libyuv built from my C-only fork above, and of course statically linked.)

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sezero avatar sezero commented on May 27, 2024

Just noticed that libyuv disables cpu optimizations if targeting x86 (not x64) and __SSE__ isn't defined and compiler isn't clang. My mingw x86 compiler is gcc (gcc 7.5.0) and doesn't enable __SSE__ by default. That seems to be why the x86 and x64 dlls have that crazy a difference in size.

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sezero avatar sezero commented on May 27, 2024

Just noticed that libyuv disables cpu optimizations if targeting x86 (not x64) and __SSE__ isn't defined and compiler isn't clang. My mingw x86 compiler is gcc (gcc 7.5.0) and doesn't enable __SSE__ by default. That seems to be why the x86 and x64 dlls have that crazy a difference in size.

Pushed sezero/libyuv@11df275 to my libyuv fork to enable SIMD functions for x86 with gcc >= 4.9 by using target attributes. Rebuilt our libavif x86 dll against it and pushed d5eda04

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