Comments (1)
As long as the game implements the save states, and saves relevent information, then yes. It can be janky though, since the random number seed isn't kept persistent.
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Related Issues (20)
- libretro: Dynamic Game Options
- libretro: Input Descriptors
- Change Rendering System HOT 2
- Box2d. Scene loading
- Remove RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME
- CMake Build
- Segfault when loading from Retroarch (OSX) HOT 3
- semver
- Does not compile in iOS HOT 9
- Add alternative way to build chailove HOT 3
- Build without Git HOT 2
- sup Chinese font? HOT 1
- Curious about possibility of MariO (Super Mario Bros/Portal Crossover) working:) HOT 2
- SDL Dependency Chain HOT 2
- Add Gitlab Buildbot Definition File
- Chailove core doesnt appear anymore listed for download HOT 2
- Switch to pntr and pntr_app
- SDL_tty repository from Gitlab does not exist any more
- physfs-libretro: Push upstream to physfs HOT 2
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