Comments (2)
Ok, I narrowed down that it seems to be related to using Hard GPU Sync. I turn that off, and suddenly it's fine. Leaving on Hard GPU Sync and turning on Adaptive VSync seems to almost fix it too, but it's not ideal.
I don't understand, since I was able to use Hard GPU Sync without issue with previous builds. I tried another game that ran perfectly before (Gungriffon), and it also slows down now too.
Seems the most recent build (or builds) broke something.
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I fixed it by changing this from the default of "Optimal power" to "Prefer maximum performance". "Adaptive" didn't seem to work. I'm back to 60 FPS!
I don't know if this means there was no issue to begin with or not, but I'm not sure what changed to make the frames drop. Anyway, I fixed it for myself, so I'll close this for now.
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