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levi777l's Projects

atironya icon atironya

A PoC loader for VRChat's IL2CPP system

bepinex icon bepinex

Unity / XNA game patcher and plugin framework

dots-blockworld icon dots-blockworld

A block world prototype using Unity DOTS and ECS. Because someone had to do it.

ezy-slice icon ezy-slice

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

lasvr icon lasvr

Visualising point clouds in VR

melonloader icon melonloader

The World's First Universal Mod Loader for Unity Games that is Compatible with both Il2Cpp and Mono

netoctree icon netoctree

A dynamic, loose octree implementation written in C# as a .NET Standard 2.0 library

ooc_svo_builder icon ooc_svo_builder

Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation

opengametools icon opengametools

A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.

picavoxel icon picavoxel

Open source release of the retired Unity asset PicaVoxel.

procedural-planet-generation icon procedural-planet-generation

This is an older version of a procedural planet generation. I'm actually working on an other version that is way better optimized and have a lot of added features. Feel free to use this code until I upload the new one. Note: if u plan on using it i recomend to implement an octree for finding the tiles that need to be load, it improve the loop time a lot.

quads icon quads

Computer art based on quadtrees.

skynx icon skynx

Stream your PC games to your Nintendo Switch without Android!

steamvr_standalone icon steamvr_standalone

A modified SteamVR library that can be injected into Non-VR enabled Unity projects for VR rendering and VR input/interaction

steamvr_standalone_il2cpp icon steamvr_standalone_il2cpp

A modified SteamVR plugin that can be injected into Non-VR enabled Unity projects for VR rendering and VR input/interaction. Modified for IL2CPP.

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