Comments (5)
My only use for my project has only been a single view and I see your need as well. I can possibly look at a VLCRenderer
object that you can manually pass into VLCVideoPlayer
instances which holds the underlying VLCMediaPlayer
and the underlying drawing layer.
To be clear, I am not "implementing full screen" as I leave all view implementations to developers.
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I would also really enjoy this as well, as every time I run "playnewmedia" it seems to destroy the old VLC instance, and spawn a new one potentially unnecessarily. If I can simply just pass "new media" URL/options, it would be far beneficial.
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That specific aspect wouldn't change here and is working as expected.
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That specific aspect wouldn't change here and is working as expected.
Oh. Seems I understand it wrong. Sorry.
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Related Issues (19)
- Better Aspect Fill HOT 1
- Loading images with infinite duration HOT 2
- setAudioTrack bug HOT 2
- Swipe Up/Down etc HOT 1
- Using demo and double playback issue HOT 4
- How to get Buffer value? HOT 1
- Doesnโt open .m3u8 file HOT 2
- totalTicks = 0
- Add `VLCMediaThumbnailer` HOT 2
- Additional `VLCMediaPlayer` properties
- Random round Play/Stop button is incredibly ambiguous as to what it does HOT 2
- Additional `PlaybackInformation` from `VLCMedia`
- Implement `advanceNextFrame` HOT 1
- Playback state not updating on play/pause HOT 1
- macOS - Aspect Fill
- `jumpForward/jumpBackward` Custom Handling
- Replay Configuration
- Aspect Fill on Resize/Rotate
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