Comments (2)
Resolved in vesrion 5
from pixelmanipulator.
This can be demoed and proven to still happen with brian's brain
In an empty, looping canvas, place two pixels right next to another near the top left corner. The diamond is supposed to spread symmetrically.
from pixelmanipulator.
Related Issues (20)
- Move to the most strict type settings
- Create another compile pipeline that bundles all dependencies HOT 3
- Fix hound linting for TS HOT 2
- Don't include compiled code in version control - use a `gh-pages` branch or something for that. HOT 3
- Ensure proper poly-filling is being done when needed. HOT 2
- `setPixel` in typescript seems to be broken. Pending further research.
- Move away from rel functions
- Multiple render format constructors HOT 5
- Attempt migration to parcel
- WebGL render targets
- On-update event
- Tidy up demo code to be readable for a complete newb to the library HOT 1
- Better phone support in demo HOT 1
- Zoom box resize has render and placement issues
- Modify dom elements in content list, don't replace.
- Demo not loading demo code
- Move to pnpm
- "Specifying multiple comments at the start of a file to use the first comment as the comment for the module has been deprecated."
- unit test to assert that README has latest version in demo
- Baricelli life forms HOT 1
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from pixelmanipulator.