Comments (1)
There is a configuration for that, in worlds.yml
you can specify seaLevel
to 0, thus making sure the world you are using will not generate any water. But in this case, you need to reset the whole island if u set that sea level at the beginning, because the chunks are already loaded.
If you don't want to, try to use WorldEdit to clear up the water from those chunks.
tl;dr, default sea level are now 0 since 2c4e29f
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