Comments (2)
Thank you for the report. Please post steps to reproduce the issue.
from fvtt-token-action-hud-pf2e.
Erm, turns out I missed a ] on a item which crashed the entire system whenever the item was loaded, and since it would be loaded by pf2e token hud whenever you click the token it caused the recurssion error. I've pasted the broken code under this, its missing an ending bracket ]. Maybe a try/except would fix this, but it seems more user error with copying something incorrectly coded.
Your eidolon exhales a blast of destructive energy. Your eidolon deals @Damage[ceil(@actor.level/2)d6[force] damage to all creatures in the area, with a basic Reflex save against your spell DC. The area and damage type of the Breath Weapon are chosen when the eidolon gains this ability. Your eidolon then can't use their Breath Weapon again for the next [[/r 1d4 #Breath Weapon Cooldown]]{1d4 rounds}
At 3rd level and every 2 levels thereafter, the damage increases by 1d6.
@Template[type:cone|distance:30]
@Check[type:reflex|dc:resolve(@actor.attributes.classOrSpellDC.value)|basic:true]
from fvtt-token-action-hud-pf2e.
Related Issues (20)
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from fvtt-token-action-hud-pf2e.