Related Issues (20)
- Preference to shut down the server entirely after map reset
- Preference to disable ore renaming
- Players can purchase a turbo drill twice, wasting the pick levels
- Minigame support for running the game-mode under "Custom"
- Re-balancing dirt health for early-game HOT 1
- Giving players the placer by default
- Game-mode leaves all $Dig_* variables in memory on shutdown of local server, along with MineOre+DirtLayer objects, and DirtLayer simsets.
- Remove System_ReturnToBlockland from the requirements
- Lotto blocks can take more insurance, HS, or RS than players have, putting them into the negative
- Radioactive ores do not appear to spawn
- Integrating player persistence so players retain their tools and position when they re-join
- Epicness ore appears to spawn at heights instead of depths
- Lotto block teleports can take players below the map (-50k)
- Typing "/wall" should exit exit wall placement mode (same for other cement commands)
- "That ore name is taken" when attempting to change caps on own ore
- Make ore bricks public or a special ID so that the host cannot accidentally modify them
- Clan prefix is overwritten instead of being added onto
- "Dig already running" on game-mode restart
- Making teleporter last between rejoins
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