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from blockland-render.
Related Issues (20)
- Death mount does not de-spawn when players disconnect while frozen
- Implement a preference to disable events and Slayer mini-game configuration HOT 1
- Spawning: %sA and %sB Offset can cause lines to move through bricks HOT 1
- Death mount slides on sloped bricks, terrain, and maps
- "Transform chance at spawn" preference shows up twice
- Glitch Shrine support for Support_Rendermen
- Network latency affects death screen for non-local players
- Preference to disable events and mini-game configuration HOT 1
- Allow players to configure the detection level for detector bricks
- Consider making passive attackers influence the detector value
- Event to become an attacker
- Events to increase and decrease detector levels (rather than only being able to set it)
- "Detector brick (x) does not exist!" after placing two detector bricks and deleting the first
- "ai_main.cs (184): Unknown command hAvoidObstacle" in version 20 HOT 1
- "Disable Lights" pref does not turn off lights for attackers that are currently active
- Add-on stays enabled after changing game-mode
- Death board can be seen when using an invisible ground
- "Transform chance at spawn" pref does nothing
- Players do not die to Render when in a vehicle
- client.lastEvent does not account for schedule delays
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from blockland-render.