Name: Kyle Rocha
Type: User
Company: Luminawesome Games
Bio: Rendering programmer @ Jetpack Interactive, ported God of War to PC. Founder of @LuminawesomeGames, friend to woodland creatures.
Location: Vancouver, Canada
Blog: http://luminawesome.com
Kyle Rocha's Projects
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Imported from Angle Code's Bitmap Font Generator SVN repo on Source Forge
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Built for game developers who are used to the world of versioned game data, git-giant seamlessly bridges the worlds of git and large game data.
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
3D Game Engine
Open source c++ skeletal animation library and toolset
RenderDoc is a stand-alone graphics debugging tool.
Unreal Engine 4 snippets for Sublime Text
Automatically exported from code.google.com/p/v-hacd
Public mirror for win32-pr