Comments (2)
@RayAsInSunshine if you are rotating a node manually (with rotate
function of Konva.Node
) you have to update layer manually:
this.imgContainer.getLayer().draw();
But I prefer to update all nodes only via render function. In this case, you do not need to call draw()
:
rotate() {
this.setState({
rotation: this.state.rotation + 2
});
}
render() {
return (
<ReactKonva.Image draggable="true"
rotation={this.state.rotation}
ref={img => this.imgContainer = img}
image={this.state.image} onClick={this.rotate}
/>
);
}
http://jsbin.com/nuwayogixi/2/edit?js,output
from react-konva.
@lavrton Thanks Anton, that's very helpful!
from react-konva.
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