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kmkolasinski avatar kmkolasinski commented on June 23, 2024

Hi, there are few reasons why it may not work:

  • Intel Graphics are unpredictable with AB, sometimes they work sometimes not, I could not find the rule. Thats maybe a problem, however you can try (if you have) to run AB on different GPU, not Intel. You can also force the GL330 build, see AwesomeBump.pro file or our wiki.
RENDERER: Intel(R) HD Graphics 5500
  • Binary of AwesomeBump has to be put or run from Bin folder, since in that folder all the necessary resources are located. This leads to errors like that:
Cannot load cube map: check if images listed above exist.
  • or when it tries to find shaders in Render folder:
Looking for shaders in Core/Render directory
ASSERT failure in QVector<T>::operator[]: "index out of range", file C:\Qt\5.5\msvc2013_64\include\QtCore/qvector.h, line 401
Debug Error!

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ppiecuch avatar ppiecuch commented on June 23, 2024

I think you are compiling my repo: C:/github/ppiecuch/AwesomeBump - it
its rather dead, I am using for some quick&dirty testing. Try official one
kmkolasinski.

Regards
Pawel

On Tue, Jan 19, 2016 at 9:53 AM, Krzysztof Kolasinski <
[email protected]> wrote:

Hi, there are few reasons why it may not work:

  • Intel Graphics are unpredictable with AB, sometimes they work
    sometimes not, I could not find the rule. Thats maybe a problem, however
    you can try (if you have) to run AB on different GPU, not Intel. You can
    also force the GL330 build, see AwesomeBump.pro file or our wiki.

RENDERER: Intel(R) HD Graphics 5500

  • Binary of AwesomeBump has to be put or run from Bin folder, since in
    that folder all the necessary resources are located. This leads to errors
    like that:

Cannot load cube map: check if images listed above exist.

  • or when it tries to find shaders in Render folder:

Looking for shaders in Core/Render directory
ASSERT failure in QVector::operator[]: "index out of range", file C:\Qt\5.5\msvc2013_64\include\QtCore/qvector.h, line 401
Debug Error!


Reply to this email directly or view it on GitHub
#72 (comment)
.

More:

(http://komsoft.ath.cx/ http://komsoft.ath.cx/spider.html)
(http://pawelp.ath.cx/ http://komsoft.ath.cx/spider.html)

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lexxmark avatar lexxmark commented on June 23, 2024

No it's original repo, I just put it next to your fork of QtnProperty.
I was lazy :o)

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razvanab avatar razvanab commented on June 23, 2024

'QtnPEG' is not recognized as an internal or external command
I can't build on windows. I tried with qt5.4-msvc2013-64-opengl and qt5.5-msvc2013-64.

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kmkolasinski avatar kmkolasinski commented on June 23, 2024

Do you use cmake or with QtCreator? I think cmake is still not prepare to work with QtnProperty

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razvanab avatar razvanab commented on June 23, 2024

QtCreator
I can't setup the cmake with qt.

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kmkolasinski avatar kmkolasinski commented on June 23, 2024

I still did not try to build AB on windows since few last commits, so maybe there are problems.
Did you try to build AB with mingw compiler ?

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lexxmark avatar lexxmark commented on June 23, 2024

there is typo in config file for windows:

Now:

else:win:PEG_TOOL = $$PWD/bin-win/QtnPEG

Should be:

else:win32:PEG_TOOL = $$PWD/bin-win/QtnPEG

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kmkolasinski avatar kmkolasinski commented on June 23, 2024

Nice, thanks. @ppiecuch will fix it if he find some time.

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razvanab avatar razvanab commented on June 23, 2024

With what QT kid do you recommend to compile ? QT5.4 Opengl or QT5.5 ?

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kmkolasinski avatar kmkolasinski commented on June 23, 2024

I use 5.4 version, however I don't think so there will be a visible difference between them. Answering your question: choose that which works fine for you.

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kmkolasinski avatar kmkolasinski commented on June 23, 2024

Closing this issue because of no feedback for long time.

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