Comments (5)
Try running the desktop shortcut from the terminal and see what kind of output there is.
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I've copied the exec path from the desktop shortcut (in my case is /opt/awesomebump/AwesomeBump) and executed it in terminal.
The program runs as if I've just double clicked the desktop shortcut, without any 3D showing of, and no error output in terminal, BUT it shows an error when i try to load any mesh:
Loading mesh file failed: Core/3D/"nameofthemesh"
Looks like when i dont run the program directly in the folder, it cant find the necessary paths.
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Educated guess:
Create a wrapper script (let's say: /usr/local/mywyawesomebump)and in there first cd into the AwesomeBump working directory and then execute the binary. You have to be root to write a script into that location but then it will be available in your $PATH and you should be able to just say (# myawesomebump). Don't forget to make the script executable!
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baccenfutter solution solved the problem, thanks!
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Thanks @baccenfutter :)
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Related Issues (20)
- Batch tool doesnt have setting to exclude maps HOT 2
- Won't compile HOT 7
- Crash on Ubuntu 19.04 HOT 12
- Create Flatpak image for AwesomeBump HOT 6
- crash problem with 330.exe version HOT 5
- Results of height map quite different from njobs and the normal map itself HOT 10
- "ABv5.1 Ubuntu 18LTE" link is broken (404 error) HOT 1
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- libjasper.so.1 => not found for libqjp2.so HOT 5
- Intel Memory Usage HOT 3
- A way to save an Awesome Bump workspace. HOT 1
- Supply a compiled version HOT 1
- Manjaro Linux SegFault HOT 7
- Load/Save icons are reversed
- UI Scaling HOT 3
- High precision raster export? HOT 2
- Dark theme HOT 2
- Does not cope well with high DPI screens HOT 5
- How to calculate conversion between normal and height map? HOT 1
- Baking High Poly to Low Poly objects? HOT 3
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