Comments (7)
Actually, this is not a bug. Changing any item that has already been used will cause crashing.
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@y19880621 , thanks for the report, it was a bug indeed. Should work better now.
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Thanks for your reply. I have updated the codes and double-checked my local codes. However, the bug is still there. And by the way, if it is truly a bug, then the bug occurs not only in the material label but in all labels. For example, if I have already built a beamline from source to sample, when I delete the shine() function of the source, the program will also crash.
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Ok, starting from here I can't reproduce this behaviour. Could you post here the terminal output?
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I recorded all the terminal output from the very beginning of the open operating to the crash.
bug.txt
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Ah, it's a known problem with incomplete pyopengl package, see issue #14 . You need to install the pyopengl *.whl from https://www.lfd.uci.edu/~gohlke/pythonlibs/#pyopengl
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OK, thanks.
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