Comments (5)
Yes by using { fullpath: true }
as option in the setUrl.
See https://github.com/Kitware/vtk-js/blob/master/Sources/IO/Misc/OBJReader/index.js#L182-L183
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Great, thanks!
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BTW if you are doing some generic girder plugin, you might want to use StandaloneSceneLoader as it is use here with girder and is also meant to load OBJ file.
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Thanks for the tip, I actually have a minimal setup working now with the following:
const renderWindow = vtkRenderWindow.newInstance();
const renderer = vtkRenderer.newInstance();
renderWindow.addRenderer(renderer);
const reader = vtkObjReader.newInstance();
const mapper = vtkMapper.newInstance();
mapper.setInputConnection(reader.getOutputPort());
const actor = vtkActor.newInstance();
actor.setMapper(mapper);
renderer.addActor(actor);
const container = this.$('.g-surface-viewer-container')[0];
const glwindow = vtkOpenGLRenderWindow.newInstance();
glwindow.setContainer(container);
renderWindow.addView(glwindow);
const interactor = vtkRenderWindowInteractor.newInstance();
interactor.setView(glwindow);
reader.setUrl(this.model.downloadUrl(), {fullpath: true}).then(() => {
renderer.resetCamera();
renderWindow.render();
interactor.initialize();
interactor.bindEvents(container);
});
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Awesome! Thanks for sharing...
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