Comments (3)
I don't know it is normal
from vulkan-guide.
@Judgecut sorry this repo is for giving guide information about Vulkan as an API, this seems to be an issue with the driver's implementation of Vulkan. Also note that Dx11 (similar to OpenGL) is different way of controlling the GPU and might put more work at the Draw
command vs earlier commands.
There are many Vulkan community that are welcoming to discuss this issue https://www.vulkan.org/#join-our-community
Closing as this is not the correct spot to report this, sorry
from vulkan-guide.
ok thanks
from vulkan-guide.
Related Issues (20)
- Add CI to check or build single page guide HOT 2
- Minor spelling mistake HOT 1
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- Unclear when non-core formats are allowed to be used HOT 4
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- vkFreeMemory() memory leaks while the VkDeviceMemory object was allocated with VkExportMemoryAllocateInfo HOT 3
- Rename default branch to 'main' HOT 11
- Rendering backticks with trailing `s` not closing monospace block HOT 2
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- Add chapter with GLSL to HLSL mapping HOT 5
- Rework or elaborate development tools chapter HOT 4
- Guide/latest - broken link HOT 1
- Missing links in layers documentation HOT 2
- Missing table column delimiter
- Incorrect sparse texture status HLSL mapping HOT 1
- Incorrect case for GLSL fine derivatives
- Misleading GLSL/HLSL clamp entry
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