Comments (1)
Automatically download things like animations would take too much time, because the game can’t start before the animation is completely downloaded (to be able to load the animation on start). But you are able to add a button and run a button script when clicking it that downloads the animation, opens a message that tells you the download is completed and that you need to restart the game to apply it. That’s the best way to do it. Adding a repo system would be too much work and would cause too much trouble, I’m very sorry.
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Related Issues (20)
- Per-Element Auto-Scaling
- Display error HOT 1
- Hover labels not working for Vanilla buttons (happened in 1.20.1)
- Open world to LAN button bug HOT 1
- how do I fix it? HOT 1
- Unable to change dirt background of any screen (Fabric 1.20.1)
- Change background of "Text Input Field" element
- "Press Keybind" Action
- Resource Pack background only partially changing
- Drag "Player Entity" element to rotate it
- Playerdata Corruption with FM on server HOT 1
- Update 3.2.3 Breaks Animations HOT 1
- "Web View" element HOT 6
- Rework Element Opacity Handling HOT 4
- Incompatibility with "Trade Uses" HOT 3
- Question: HUD Editor Mod HOT 1
- When removing mods button doesn't remove new update for a mod icon HOT 1
- Wait {amount} second/s action script HOT 3
- Cannot move the element close to the edge HOT 1
- Mod compatibility issues due to cancelled super call in TitleScreen#render
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