Comments (2)
The "!applymods" command can be used to "mod .lvl files live". The command is controlled using ./cfg/mods.xml
. As recent releases required custom data files you have to update your local mods.xml file to the latest revision first:
https://raw.githubusercontent.com/jweigelt/swbf2admin/master/SWBF2Admin/Resources/cfg/mods.xml
When applying the mods, the server has to use the textureless _LVL_PC
data that came with the original dedicated server package. (Simply copy the contents of _LVL_PC
from the old server package to ./server/_LVL_PC
...) (Using textureless data files is generally a good idea for hosting servers.)
Ingame commands can then be used to apply pre-defined mods. These include (among others) a no force mod. Use !applymods enable no_force
to disable force powers. Force can later be re-enabled using !applymods disable no_force
. The map has to be reloaded (for example using !endgame
) after using !applymods
.
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Thx for the help :)
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