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Justice Shultz's Projects

brexit icon brexit

A platforming game where you toss teacups at eachother to get to the other sides door and exit. This was created for AIE Seattles Road To GGJ Game Jam.

custom-opengl-renderer icon custom-opengl-renderer

Very basic 3D OpenGL rendering solution for C++ with shader file support and custom model and texture pipelines.

elevate-game-jam icon elevate-game-jam

A project made for the AIE Elevate game jam that lasts 2 1/2 days and teamed up with 6 people.

hovercraftgame icon hovercraftgame

A for fun attempt at making a hover craft racer with someone else.

justiceshultz.github.io icon justiceshultz.github.io

This is a work in progress, haven't done much with this yet. Hopefully my website will be nice and pretty here, will take some time though.

mathx icon mathx

A detailed custom math library programmed in CPP by Justice Shultz that includes demos of its use using Raysans Raylib library and holds a ton of complex matrix math and other neat features such as curves, etc. A full unit test is also included to demonstrate operator overloads and various math functions.

party icon party

PartY is a networking solution built with Unity and .NET Core by Justice Shultz. PartY is a free, open source solution that is built around large scale matchmaking and small lobby size play.

penguinrush icon penguinrush

Created for AIE's BFTJ. 3 day project on Unity 2018.2.5f

rpg_discordbot icon rpg_discordbot

Welcome to the world of Asteria! This bot handles user profiles in a structured Sqlite database and handles everything else in object pools. RPG Bot holds very basic server moderation commands and a full monster spawning and fight system, server raid bosses, loot, quests, shops, classes and profiles! The bot even has a cool WPF launcher!

rpgbot_questnodegraph icon rpgbot_questnodegraph

A node graphing tool built within Unity to design quests for the Asteria Discord RPG Bot I made.

unity-dynamic-water icon unity-dynamic-water

A very simple and performant take on "fake" 3D dynamic water in Unity. This project takes into account a 3D scenario where water fills up a region in the form of chunks. There are 2 scenes implemented named "Desktop" and "Mobile" and they show different sized chunks and the performance costs of each.

vive-teleporter icon vive-teleporter

A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"

vrbartendergame icon vrbartendergame

You poor the drinks, you do the shake and then you beat up the people consuming the drinks. Quality.

zerocore icon zerocore

The main repository that Zero Engine is built from. Visit releases to download the latest launcher!

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