Julia Merta's Projects
Part of the University Project. REST API, backend written in java for a project supporting a ski resort.
Clone of simple retro game
The edge-preserving JPEG compression artifact removal algorithms implementation. The algorithm is designed to remove the artifacts from H&E stained medical images.
A topic-centric list of HQ open datasets.
Mirror of the Berkeley Segmentation Data Set
A chess game for two players written in C. SDL library was used in this project.
Generic implementation for clustering with deep learning : representation learning (DNN) + clustering
The project for Corporate Readiness Certificate course organized by ING.
Deep Comprehensive Correlation Mining
An implementation of DeepCluster optimized by ADMM.
A game involving moving a character through the dungeons of an abandoned university of black magic. The board is generated automatically. Game is not finished yet. There are plans to create enemies that attack the main character and a system of collecting items that influence the gameplay.
Image recognition with different neural networks.
Hover-net with scripts allowing reading config from files
Config files for my GitHub profile.
Lesson journal in Java and JavaFX
Matrix calculator written in C# and assembly
My first game in Unity. Player have to find box on hidden in the grass to finish the game.
Project to try how to connect with PayU.
A simple planner in C++
This is the program code that was written for a device that I designed for a subject at my university. The device was based on the ESP-32 microcontroller and was intended to measure effective working time.
Project for Computer Vision and Pattern Recognition course
The protein secondary structure classifier with 3 classes H/E/C (R implementation). Tertiary classifier is composed of binary classifiers using the combining scheme.
Tasks in python to learn the syntax
Object Detection Metrics. 14 object detection metrics: mean Average Precision (mAP), Average Recall (AR), Spatio-Temporal Tube Average Precision (STT-AP). This project supports different bounding box formats as in COCO, PASCAL, Imagenet, etc.
An educational game to familiarize yourself with digital slides of tissue stained with H&E
Simple blog application created with Java and JavaFX Scene Builder
SimTriplet: PyTorch Implementation