Comments (2)
Indeed, some standard blend modes (multiply, overlay etc.) would be nice :)
from two.js.
We could add blend modes to a Two.Path
by doing something like:
var path = two.makeCircle(two.width / 2, two.height / 2, 50);
path._renderer.blendMode = Two.BlendModes.multiply;
This could only work for canvas
and webgl
renderers.., I think?
from two.js.
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from two.js.