Comments (3)
@TheMrBlackLord From looking at the code (lines 47-58) in main.cpp, it seems like you can upload a bitmap file that describes a layout for the food and walls.
You can use green pixels for food and red pixels for wall blocks
from antsimulator.
Indeed, should add something about this in the readme.
from antsimulator.
This will be directly address by the creation of the editor
from antsimulator.
Related Issues (20)
- Scaling for the editor GUI? HOT 4
- Commands HOT 3
- Can't run executable HOT 2
- Random Number Generator does not work HOT 4
- Crashing ("Debug assertion failed! Expression: vector subscript out of range") when removing colony with population of 0. HOT 3
- Is there a way to move the thingies that allow you to manipulate the game? HOT 2
- Speed up time? HOT 10
- Game Crash When 3 Colonies
- The program crashes when adding a colony outside of the map HOT 1
- Program crashes when maximum ants per colony is set under 1000
- Fails to load assets
- saving
- keeps saying "file not found"
- How to place stuff HOT 1
- CMake fail for Linux related to SFML HOT 1
- Adding multi-threading?
- How to adjust the panels??
- How to Compile, run it on MAC OS
- Compiling with docker fails (ubuntu 23.10)
- common grid/array2D library
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from antsimulator.