Comments (3)
if you prefer I can answer in portuguese as well
Hey Robson, I'd suggest you to sync the bullets by using the NetworkTransform and sync the Rigidbody 3D and tweak the Network Send Rate to suit your needs. The bullet must only move server side, and the clients will have its properties synced. I can tell it works and doesn't seem cheated, beacuse I'm using this structure on a personal project.
The ideal situation with this framework would be to have a more efficient way to sync the Rigidbody than the NetworkTransform, but it is not ready to do that yet.
Hope it helps, good luck!
from unity-fastpacedmultiplayer.
Vamos falar em português rsrs.
Então devo mandar um comando e criar a bala no servidor, e então sincronizar com os jogadores usando o NetworkTransform?
Não daria problemas com latência?
Pq o jogador estará um pouco a frente em comparação com o servidor,
a bala seria criada atras do jogador.
Eu estou tentando criar um jogo um pouco parecido com brawl stars.
Só que a predição de movimento quebra um pouco a precisão, pq as balas tem um certo range e velocidade lentas.
from unity-fastpacedmultiplayer.
Sim, e problema com latencia é o core de qualquer jogo multiplayer. Com o NetworkTransform da pra resolver em parte o problema, nao é o ideal mas funciona. Assim que a framework tiver estável, ela vai ter um funcionamento mais eficiente que vai mascarar a latencia.
from unity-fastpacedmultiplayer.
Related Issues (2)
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from unity-fastpacedmultiplayer.