Comments (3)
Oh, my third favorite thing to break! First one is RAW screens, second one is ENDOOM screens. 😀
Thank you, should be fine now. Heretic and Hexen seems to be fine.
from international-doom.
Hmmm... this won't compile. My MSYS2 console says this:
/international-doom/src/doom/g_game.c:g_game.c:2336:5: warning: implicit declaration of function 'AM_ClearMarks'; did you mean 'AM_clearMarks'? [-Wimplicit-func
tion-declaration]
2336 | AM_ClearMarks();
| ^~~~~~~~~~~~~
| AM_clearMarks
from international-doom.
Yeah, just fixed it. This only confirms that making things in a hurry is a bad practice. I was about to run away from day job, and here's the result. 😐
from international-doom.
Related Issues (20)
- [Feature] Inter-Hexen: Autoload support for hexdd.wad HOT 2
- [Bug] Inter-Hexen: Key mappings reset when playing Deathkings HOT 14
- [Feature] Inter-Doom: Extended autoload support HOT 5
- Hexen: demo-safe fix for flechette throwing in tall sectors 🍾 HOT 1
- KdiKdizd Demo desync HOT 13
- [Feature] Global MAPINFO support HOT 12
- Hexen: crash on load game after death HOT 15
- Hexen: load game on death prefers manual saves over start-of-level saves HOT 2
- Gameplay features/default skill level option not highlighted. HOT 5
- Doom: blinking Tower of Babel HOT 4
- Play Freedoom with DOOM assets. HOT 11
- Make "mark secret sectors" show revealed secrets HOT 7
- add '-shotdir' command line parameter HOT 2
- Bunny-screen seems to not like 16:9 aspect ratio HOT 10
- Aspect ratio of 16:9 seems to be a "strange" aspect ratio. HOT 13
- Vanilla DOOM smooth weapons strange finding with Inter-DOOM HOT 10
- Latest dev build Bunny screen again. HOT 36
- 32:9 assets wrong alignement with animated parts. HOT 13
- Saving games suddenly stopped working. HOT 4
- International Strife? HOT 1
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