Jean-Milost Reymond's Projects
BCEditor - a syntax highlighting edit control for the RAD Studio (Delphi and C++ Builder with VCL).
A tiny game engine I'm using for my own purposes.
Several demos exploring graphical techniques, like rasterization, collision detection, ray picking, ...
A tiny game engine designed to create 3D games with fixed camera like Resident Evil or Alone In The Dark (Work in progress).
FreePascal Generics.Collections library (TList, TDictionary, THashMap and more...)
Several demo projects created with the Godot Engine.
HypnoStars was my first iPhone application. I released it few years ago. I publish his source code only for nostalgia :-)
iLaby3D was a free iPhone game I released few years ago. Develop it taught me a lot about 3D engine creation, for that reason I decided to open his source code.
Inter-Quake Model format development kit
Several demos and games I created for the LowResNX virtual console.
Some projects around the MakeHuman character generator.
Mels is an open source library and component set, written in Delphi, and designed for Embarcadero RAD studio and Lazarus, that allows to include 3D models in your projects in a few clicks, just as any other graphical components.
A minimal multimedia API to build several demos. It's a 3d engine embryo in which I experimented several techniques, such AI, particles, shader, ... Demos are available for CodeBlocks, Embarcadero RAD Studio and xCode.
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
This repository contains several demos and prototypes based on the Qt and Qml API.
Qt SVG
A small attempt to create a 2d game engine prototype working around ray tracing / ray casting techniques
Realtime snow deformation & accumulation in unity 3d
sciter.js layout options demo app
Simple, lightweight XML parser in C.
Synopse PDF engine is a fully featured Open Source PDF document creation library for Delphi, embedded in one unit
Sharing source codes with the others.
Several demo projects realized with the Unity game engine.
VerySimpleXML - a lightweight, one-unit, cross-platform XML reader/writer for Delphi
Virtual Treeview is a Delphi treeview control
X0 was a tic-tac-toe game I released few years ago. It was originally an exercise about an IA technique known as MiniMax.