jdsherbert's Projects
Simple C++ implementation of an A* Pathfinding class.
3D Engine with Blender Integration
Simple C++ implementation of a basic Delay technique. Includes an example usage case.
Simple guide to audio files and what you should use where.
Simple C++ implementation of the haas technique, with brief explanation.
Simple C++ implementation of a basic Phaser technique.
Simple C++ implementation of a basic Procedural Reverb algorithm. Includes an example usage case with a simulated sinusoidal signal.
Simple C++ implementation of a basic Soft Clip Distortion technique. Includes an example usage case with a simulated sinusoidal signal.
Global Gamejam 2021 entry.
Guide for changing the default VST3 Plugin folder path.
A simple command-line chess game implemented in C++. It allows you to play against an AI player using basic chess rules.
A markdown version emoji cheat sheet
Fisher Yates Algorithm implementation for randomizing an array of objects, implemented in various languages.
Simple FMOD implementation into a C++ project, that uses FMOD Studio & Core as a wrapper to playback Audio files.
The repo for the gamejam project
JDSherbert's Profile Repository
C++ JSON Parser tool for reading JSON files.
A fork of LLVM/Clang that supports "custom static analysis during compilation" with .clang-rules files. Custom static analysis rules can also match against Unreal Engine UCLASS/etc. metadata associated with AST nodes.
This is a list of Markup language syntax. Markup languages are used for structuring, organizing, and formatting data and documents. They provide a way to describe the structure and presentation of information, making it easier for both humans and machines to interpret and process the content.
Fast, robust, powerful and extendible .NET serializer built for Unity
NVIDIA PhysX SDK
NVIDIA PhysX SDK
The Programmer's Handbook is an open source initiative to collect, archive, and localize all programming knowledge in one collective space.
Global Gamejam 2022 repository
Template repository for making RPG Maker Plugins with JS.
RPG Paper Maker is a game making engine, free for non commercial use, allowing you to create a 3D universe with many 2D sprites and even 3D objects using a simple interface for all available platforms: Windows, Linux, and MacOS.
Gamejam project for charity.
Custom game engine written in C++ and implementing various middleware.
Simple FMOD Audio Player written with C++