Comments (4)
@htopia thank you!
We do currently have an onEnd
event. This only fire if you have stopLastFrame
set to true. Does this allow you to do what you need or do you have something else in mind?
from react-sprite-animator.
hi @jcblw
Thank you for replying back.
onEnd sounded like just what I needed, however I just tried it and it seems to be getting triggered on start and end.
You can see the behavior here: https://codesandbox.io/s/cocky-jepsen-fgpz0
from react-sprite-animator.
@htopia interesting that's not good. Ok seems like a bug. Let's get that fixed.
from react-sprite-animator.
This should be all good now.
from react-sprite-animator.
Related Issues (20)
- Missing license file HOT 2
- Change Request: frameCount
- doesn't work on some mobile browser HOT 3
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- Dynamic resizing of sprites HOT 5
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- An in-range update of browserify is breaking the build 🚨 HOT 2
- An in-range update of eslint is breaking the build 🚨 HOT 4
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