Software Engineer | Dad | Making Web3 games for FUN
const javmeister = {
pronouns: ["he", "his"],
coding: [Javascript, Typescript, HTML, CSS, Solana, Web3],
tools: [Angular, NgRx, Node, Storybook, Web Components, Jest, Cypress, Docker, Kubernetes, Unity, ThreeJS, BabylonJS],
architecture: ["microservices", "event-driven", "design system pattern"],
sideProject: {
name: "Velorum Games",
description: "A Web3 space-themed browser game made in Unity, more than one hundred thousand solar systems to explore.",
where: "https://velorum.games"
},
}
Interested in web development + Web3 games? stop by and say hi! :)
Come check out my personal blog at https://blog.javierlerones.dev/
We also published a lot of content related to Singularity and AI-generated gaming content on our separate blog: https://quasar.blog
I've compiled some applications/assessments/challenges, you know what I mean, that I've worked on recently. They are all open source and I will leave them out here just in case it can be of any help to anybody.
- Landgate. Live: https://landgate.javierlerones.dev Source: https://github.com/javmeister/landgate-ui-test
- Grow. Live: https://grow.javierlerones.dev Source: https://github.com/javmeister/grow
This one requires its own section. Over the past year or so I've been working on that Web3 game I mention in my bio above. The game itself is made with Unity, however, an early version was entirely created in TypeScript with Three.js.
I've decided to open source the code for that version of the game, you can find it as a public repository here: https://github.com/javmeister/galaxy. And since it is a static HTML SPA made with Angular, I've pushed a live build to https://galaxy.javierlerones.dev
Go check out the code, and fork it if you want. If you use it for any other project, please give me credit somewhere on your game/app and reach out to me, and I will post a link to your app.