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Jason Levine's Projects

algo2012 icon algo2012

code for algorithmic animation, a course taught at parsons school of design, MFADT

audio-particles icon audio-particles

i thought i'd be original and make an audioreactive particle system

audiotsneserver icon audiotsneserver

OF app that 1) imports/tsnes/visualizes audio samples. 2) can be played like an instrument vis OSC

baudio-painting icon baudio-painting

My solo performance where my beatboxing generates abstract graphics which are projection mapped onto and around my body

beatvolution icon beatvolution

using interactive genetic algorithms to evolve rhythmic loops, sample, and synth parameters.

big-system icon big-system

an environment for speeding up my creative process

depthkit icon depthkit

Filmmaking toolkit for depth sensors and high resolution color cameras

diffusers icon diffusers

🤗 Diffusers: State-of-the-art diffusion models for image and audio generation in PyTorch

glsl-lesson icon glsl-lesson

my work produce during the SfPC GLSL study group sessions

j2xsystem icon j2xsystem

system for projection-mapping generative visuals on butoh dancers having a Mayan experience.

kinoctulus icon kinoctulus

stick a kinect on the front of a rift, press run, and welcome to a new reality....

morphing icon morphing

Morphing: A Guide to Mathematical Transformations for Architects and Designers "ported" to openframeworks

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