Comments (17)
The latest version of the container allows for setting the SERVER_PASSWORD envvar, which should then be copied to the conf file :)
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The latest version of the container allows for setting the SERVER_PASSWORD envvar, which should then be copied to the conf file :)
On systems like TrueNAS Scale, the environment variable can't be blank. So how can we make it a public server without a password?
Disregard. Double quotes works.
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@jammsen Sorry for the late reponse. It was a little urgent so I end up forking your repo and revert to the previous state to make the server quickly up and running. I will give it ago later when I have more free time.
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The standard config is copied every start on purpose, so you get the latest config and not a "not working server".
The usual stuff can be setup in the Docker-Compose file.
And yes #5 was the merge to help establish this setup.
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I have the same issue and even after updated my compose file, the configuration file has not been modified with the compose values. I overwrote my compose env variables with the one in the readme.
This is quite annoying because it reset the server password the default one and so making players unable to join the server ...
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The latest version of the container allows for setting the SERVER_PASSWORD envvar, which should then be copied to the conf file :)
On systems like TrueNAS Scale, the environment variable can't be blank. So how can we make it a public server without a password?
from docker-palworld-dedicated-server.
I have the same issue and even after updated my compose file, the configuration file has not been modified with the compose values. I overwrote my compose env variables with the one in the readme. This is quite annoying because it reset the server password the default one and so making players unable to join the server ...
Hey @Lakio21
This should defently be possible, update your docker-image please and maybe try a fresh docker-compose file from the template. I have testet this now surely 50+ times. If you have still problems let me know that we will get down to this.
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@redeven if have fixed a lot of bugs, this should be better now i hope, please review and let me know.
Please go ahead and test things.
New Docker-Compose File is needed.
You can find now examples in the README.md.
The docker-compose.yml was removed because of dublicate code.
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If this issue is solved, please give me feedback on the patch and please consider giving me a Star here and on Docker-Hub.
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Ping
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What would be the best way to update the server options that are not covered by the env vars in the game? For example bEnableFriendlyFire
or GuildPlayerMaximum
? When I edit the values, they get overwritten on launch.
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While setting it through the env var (which requires doing SERVER_PASSWORD=""
with quotes as an empty var will fail and get overwritten) works, it "expands" for lack of a better word, during the replacement in the settings file.
As you can see, on every boot, it adds extra quotes. The game server still seems to parse it as empty which is fine but it's definitely not the intended value replacement.
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Please use SERVER_PASSWORD=
@redeven
What would be the best way to update the server options that are not covered by the env vars in the game? For example
bEnableFriendlyFire
orGuildPlayerMaximum
? When I edit the values, they get overwritten on launch.
@gchai If you need other variables you are free to open an issue and i will look into that OR you join the issue #29 which "maybe wants" to have a "dumb" or "manual" mode to not use ENVs but only the config-file itself to be manually edited. Not sure what the requestor really wanted. But a manual/dum mode would be possible, while the ENVs way is considered Best-Practice in all of Docker and K8s / Twelve-Factor-App
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I can add all the variables in as a Env Var and make a PR!
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#40 submitted!
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Hey @gchai
Thats some nice work, are you already on the readme for this too?
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This behavior should be solved with 8546c89#diff-3b41cd2eeb76ac64c4b71b9cc6b253b358ab737f50d54e333b631ca27357e98e
Feel free to reopen the issue if the problem persists.
If you like this project, please consider giving this repo and the docker-hub-repo a Star.
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Related Issues (20)
- [Bug Report] Player join/left issue with character creation HOT 1
- [Bug Report] Player join/leave cannot have commas in name HOT 1
- [Bug Report] Player join/leave doesn't work with players of the same name HOT 1
- [Bug Report] Crash Loop (LowLevelFatalError) HOT 4
- [Feature Request] Automatic Restart should not wait 15 minutes when no player is on the server
- [Bug Report] RCON Port setting change in 1.50 HOT 6
- [Bug Report] Error when auto restart HOT 3
- docker部署后无法正常使用RCON,cli: execute: auth: rcon: dial tcp: lookup tcp/###RCON_PORT###:unknown port HOT 6
- [Feature Request] Make gosu-binary building more transparent
- [Bug Report] Log file consumes all remaining HDD space associated with Docker system HOT 3
- [Feature Request] Implement server OoM crash detection and restart HOT 2
- [Bug Report] RCON Log gets cut off
- [Bug Report] New alias for rconcli with timestamp
- [Bug Report] After docker container update Server failed to start with permission denied HOT 11
- [Bug Report] Container backups also backup the Palworld built-in backups HOT 1
- [Bug Report] Automatic Restart stopped working HOT 2
- [Question] 您好,我在游戏中,会接受到容器显示的备份 通知,我想询问下这个备份通知能否不在游戏内显示,可以在容器日志中 HOT 3
- [Feature Request] use semantic versioning HOT 7
- [Bug Report] No config found, generating one HOT 3
- [Bug Report] Your descriptive title here! HOT 1
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