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Hello, I'm Jamie Clements 👋

Enrolled in the Computer Science program at The University of Stirling, my expertise encompasses a comprehensive array of programming methodologies, frameworks, and paradigms, further enriched by spending a semester at San Diego State University.

I am enthusiastic about collaborating with esteemed professionals and organisations that venerate perpetual growth and pioneering innovation. Together, I believe we can harness shared expertise to drive meaningful and transformative impact.

Jamie Clements's Projects

os-entity-simulation-using-trie-tree icon os-entity-simulation-using-trie-tree

Implementation of a trie tree in C++, essential for OS structures like file systems and process trees. This assignment reinforces C++ skills, focusing on trie trees for efficient word storage and retrieval.

tcp-socket-client-server icon tcp-socket-client-server

This project involves the development of a TCP (Transmission Control Protocol) communication system using Java, consisting of two primary components: a TCP Server and a TCP Client. The system is designed for encoding and transmitting messages between a server and a client over a network.

thread-communication-and-synchronization icon thread-communication-and-synchronization

This project implements a multi-threaded application in C++ using POSIX threads. It concurrently processes data from two files, focusing on thread synchronization without semaphores or monitors. It includes a main thread and three worker threads, coordinating via shared data structures and mutex locks for task-specific operations.

udp-socket-client-server icon udp-socket-client-server

This project features the development of a UDP (User Datagram Protocol) based client-server system using Java. It emphasises a connectionless communication method, contrasting with the more common TCP-based systems. The core components of this project are two Java classes: UDPServer.java and UDPClient.java.

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