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jamestiotio avatar jamestiotio commented on May 21, 2024

Hello @uuiip7878, just for you to be aware, this method seems to have been patched by PONOS by version v11.1.0. Thus, the error that you encountered could be due to this patch, and not because of the format of your clientVersion number value. I have updated the main README file accordingly as well.

That said, as mentioned in #7, it seemed that this method should still work in v11.0.0, and your JSON seems fine. It might be some kind of network/connection issue on your side that you need to check.

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Desperationis avatar Desperationis commented on May 21, 2024

Just to answer your question @uuiip7878, the client version does not have to be equal to the current version of the game; Before the patch, I have been successful in using the client version provided in the tutorial (like 9.5) in 10.9.

If god forbid you haven't updated your game yet, there are a couple of issues you might be facing:

  1. You have not managed to decrypt your device's HTTPS routed packets and are unable to send fake ones
  2. You forgot to send a blank 200 OK request to https://nyanko-items.ponosgames.com/messages.php?action=accept

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