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Calibration problem about slstudio HOT 2 CLOSED

jakobwilm avatar jakobwilm commented on August 16, 2024
Calibration problem

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Comments (2)

jakobwilm avatar jakobwilm commented on August 16, 2024

Hello negantia,
please excuse me for not answering before now. Are you still having issues? Per default, slstudio builds with OpenGLContext.Unix.cpp, which uses old-fashioned XScreens to separate the projection display from your window manager. It requires you to set up the projector as a separate second X screen. If you compile with OpenGLContext.GLFW.cpp instead, the XRandR method is used instead. Please try doing this.
Regards, Jakob

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yangjingsen avatar yangjingsen commented on August 16, 2024

Hi, I have the same problem with screen, I only have 1) Screen 0: 1980x1080 2) SLStudio Virtual Screen 3) LC3000 API and 4)LC4500 API, but I have connected with a HDMI projector, what can I do to get "Screen 1"?
Thank for your answer.

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