Comments (4)
I'll look into it. I'm assuming you're running PMMP or Genisys?
from pocketmine-mp-plugins.
I'm sorry, it was my mistake... Apparently having "Anti-Fly: False" in Genisys will cause this.
from pocketmine-mp-plugins.
Because the anti-fly will force players to the ground. It's still considered a bug because the plugin should work properly no matter what configurations you're using.
from pocketmine-mp-plugins.
Yea it doesnt make much sense to me why is it conflicting with the anti-fly being off... Problem being is that since I have to have anti-fly: true in genisys sometimes it kicks players...
from pocketmine-mp-plugins.
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