Comments (2)
Okay, I just upgraded a few devices to 7.1.1, updated Xcode to 5.1.1 and I'm sorry to say I mis-reported it.
Apple approval team had some mistake or what, the app is working just fine. There's no need to worry. If you're code is running on iOS 6.x, should work on 7.1.1 :)
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Thanks for the follow-up!
from cordova-plugin-purchase.
Related Issues (20)
- Products owned status changes on IOS Ionic Capacitor Live reload HOT 3
- [Android] Cannot Register Existing Products in V13.10.1
- Method startServiceConnection in class PurchasePlugin cannot be applied to given types HOT 3
- Plans for Upgrading to Google Play Billing Library v6 or v7? HOT 9
- When running locally window.cordova is undefined. Plugin cannot lookup platformId. HOT 1
- Wrong currency ($/USD instead of €/EUR) displayed on iOS (not Android) HOT 5
- Approved never fires after initiating the purchase HOT 5
- Update com.google.android.play.billingclient.version HOT 3
- [Android] `orderId` undefined on cancelled Receipt HOT 1
- the Sandbox opens repeatedly upon purchase even though it is displayed as Done. After Done appears, the store Listener is not called. HOT 2
- Purchase requested by the user new method
- How to run validator every time app is opened
- Unclear how/when to call my own API after user purchases non-renewing subscription
- v13 iOS Restore purchases with local decoding
- cordova-plugin-purchase store.when().approved event trigger multiple time. HOT 2
- Plugin Not Compatible with SDK 34 HOT 12
- App must use Google Play Billing Library version 6.0.1 or later HOT 1
- Not free trial period in IOS
- billing:7.0.0 -> I do not see a warning message HOT 1
- GooglePlay is not supported HOT 1
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